The Shadow Dragon's arrival animation. The tower crumbling was animated by Kelvin Put.
The Shadow Dragon animations for revealing an item and leaving the tower. I created a shader that lights up the markings when the item is near them.
The Shadow Dragon's flight animations. There are two: a looping flap and a looping glide.
The Shadow Dragon
This was my favourite character to work on in the game. I heavily modified a purchased asset (the head mesh is completely from scratch), re UV'd everything, textured it in Substance Painter, rigged it and animated it in Blender. In Unity I created a shader that lights up the dragon's markings when a specific item is near it.